Friday 31 January 2020

Eve Time Alternative

As logging into the Eve Online servers is quite hit and miss at the moment I decided to try something else.

From time to time I play some War Thunder.  I'm not good at it, but sometimes I'll have a good game.

This time I recorded it.

Here is my story.

Chung! Chung!




Wednesday 29 January 2020

Eve-Offline Helps Me Clean

I've not been able to login into Eve Online in any way for the past nine hours.

Eve Online has been the victim, supposedly, of a DDOS attack that has caused all sorts of issues.

Certainly the server, Tranquility, is not healthy, as can be seen below.


Normally we would see smooth curves as the time zones come and go, with a large dip during downtime, and then a surge of pilots very soon afterwards.

Helpfully, at least for me, it's a good time for some spring cleaning, in summer, and high humidity.

My sweat is just a pre-soak for the grout.

Right?

A great day to get things DONE!

Even the fish had a tank cleaning out of sequence, they now probably think it's the end of days.

However I'm running out of things to do.

Nine hours have gone past, with seemingly no fix on the horizon.

It would be nice if a solution could be found within the next three hours.

Then a thought occurred.  Are we all being forced to "win" Eve?

Sunday 26 January 2020

The 64-Bit Completion

Interestingly this also seems to work quite well on my Linux machine, which is nice.

The blurb from CCP below.

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https://www.eveonline.com/article/q4m3zu/64-bit-client-transition-complete

If you would like to discuss this dev blog please head over to this thread on the official forums.

In May 2019, the 64-bit client open beta for EVE Online was announced and it went live a few days later. Although this was opt-in, over half of EVE’s players activated within four months which was well above our expectations.

Then in September the 64-bit client was made the default with the results being closely monitored.

The transition away from the 32-bit client is now fully complete and the EVE community deserves an enormous "thank you" for all the valuable feedback provided during the opt-in phase and beyond. The 64-bit client ensures that EVE Online can continue to grow, while also reducing the development time associated with maintaining two clients.

Sunsetting of the 32-bit client will take effect from Wednesday, 26 February.

Our metrics data shows a small number of users were on 64-bit capable hardware but still running a 32-bit operating system. In these cases we would encourage people to upgrade to a 64-bit operating system where possible.

We’ll be raising the minimum memory specification for the client to be 4GB as a result of the move to 64-bit. We're also taking the opportunity to update the space requirements to 23GB to match the additional game content that has been added in the past year.

Our ongoing investment into our technical infrastructure, such as this transition to the 64-bit client and upcoming support for DirectX 12, is all a part CCP's commitment to EVE Online into the future.

Saturday 18 January 2020

R&D Agents

A few years ago, quite a few years ago, we had Research and Development (R&D) agents introduced to Eve Online.

These agents supplied datacores at no cost, but later on a cost was introduced, that could be used for invention, other projects, or simply sold.

I set some up on three of my pilots quite a while ago, and about every nine months or so I'll warp around, collect them, and most likely sell them all for ISK that can be used on other projects.

As you can see I have a few banked up, and the other two pilots would be similar, sometime soon I'll collect them.



However Chribba, owner of the Veldnaught, has a few more banked up, many, many more.


Should be "fun" to collect.

Thursday 16 January 2020

Google Account Restored

Surprisingly, very surprisingly, the YouTube account has been restored just as it was before.

I'm quite amazed to be honest.

I fully expected that absolutely nothing would happen, I'd just have to pick up the pieces as best I could and then move on.

Now the account is back I've taken measures to make sure I can rebuild in the future, on YouTube or elsewhere, with much greater ease than before.

Almost gives one a twitch of enjoyment.

Since it's all working again I might as well link the video that most likely caused all the drama.

Here is my 2019 year in review, delayed thanks to CCP, Google, YouTube, and Procrastination.

With new audio just in case.



Wednesday 15 January 2020

Google Account Suspended

I'd posted my Eve Online 2019 video in review to one of my YouTube accounts, hadn't yet linked it anywhere, but I did notice I'd already received a copyright violation for what I assume was the music?

Thanks CCP?

I'd left it there for a few days doing not very much, and then started noticing in Tweetfleet folks were talking about accounts being banned, seemingly for posting the 2019 Year in Review Eve Online video.

At that stage my account was still working.

I then deleted the video, made a new one with some royalty free music, and uploaded the new version.

A few hours later and I can no longer access that account.

Thanks Google?

I've sent a request to review whatever decision seems to have caused this, but I don't hold out much hope.

I suppose I should start figuring out what else was attached to that account.

Annoying.


I Heard a Rumour...

On the grapevine I heard a rumour that CCP have an office in Sydney Australia, it has staff, and they're busy for an amount of time in the future.

Now this could be old news related to the Fanfest that was held in Sydney somewhere in 2019, and therefore just a relic of that bygone age.

If true though, I wonder what they are up to.

Could it be they are employing some of the talented, but often out of work Aussie coders given how mercurial the Australian game coding industry can be?

Have they in fact employed yours truly to fly down to Sydney once a week, stay at the Ritz Carlton, and provide an update to the various Minmatar voices in Eve Online.

At least one of those seems unlikely.


Tuesday 14 January 2020

Thursday 2 January 2020

Feels Bad Man

Welcome to the new year, or as I should probably write it, the New Year.

Doesn't matter, it'll be much like the last one but just that little bit shittier.

With the new year, yeah I'm sticking with it that way, comes the slow spread of South Koreans in Eve Online, or as they call themselves, Koreans.

I was minding my own business in low sec space, noticed a new neutral in local, undocked the probe ship, scan, scan, scan and found him.  Warped in the combat ship, but by now I've checked his corp history, and he (all people in Eve Online are male unless proven otherwise) is in a Venture.

So probably a genuinely new player.

Landed on grid, right next to him.

Now a Venture is notoriously slippery, and many have warped away from my grasp due to their small size, and natural warp stabs.

This one didn't, everything was pre loaded while I was targeting him, and boom!

Not even sure I pointed him.

The belt rats were also shooting him.

Felt bad.

Sent him a mail explaining that low and null sec are not his best choice, and he should stay out of them until he grows as a player and a pilot.

I also sent him some ISK to cover the loss of his ship.

Time passes.

Eventually I receive a mail with "ok// I'm Korean." in English, and then a bunch of Korean.

Bugger, time to break out the translator.



Seems he now knows that low sec is risky.

Mission success?