The final instalment of the Invasion series I don't think I've mentioned before has been released.
Yay.
Details are here and the patch notes are here.
Some of the "features" so far seem to be the continuing renaming of some modules to confound bots and old people.
The new inability of the wallet to load transactions faster than my kettle boils a cup of water.
Also the removal of ore from mission sites and similar that was worth mining.
Queue the confusion about the new potential abandoned state of most citadels, and having to answer the same questions about them over, and over, and over, and over.
And over.
I suppose the story line for chapter 3 of Invasion will play out, and hopefully it's cool.
Right now though it seems to be heaps of stick and not enough carrot.
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